Developments in loudness normalization are coming thick and fast, these days – and TIDAL just raised the bar.
Quality has always been one of the major selling-points of TIDAL’s streaming service – it’s one of the few places that lossless streaming is available, still. And that means they’ve been wanting to enable normalization by default in their players for some time. So that we won’t be blasted by sudden changes in level, which is a major source of user complaints.
But there’s a problem…
…and it also relates to quality.